MAIN MENU
The main menu is the menu shown when you start Garry's Mod.
It contains ten options to choose from, each with a specific purpose. The
background consists of a slide show of various images created using Garry's
Mod.
The main menu
Overview
1. Start New Game
Opens a map list to start a single player or local
multiplayer game. By switching the gamemode with the Game Mode Selector, you
can start the game in different gamemodes.
2. Find Multiplayer Game
Opens the Garry's Mod Server Browser.
3. Addons
Opens the Addons menu, which allows you download, enable,
disable and delete Steam Workshop addons from your computer.
4. Demos
Opens the Demos menu, which lets you see all of your saved
demos, as well as demos uploaded to steam.
5. Saves
Opens the Saves menu, which lets you see all of your saved
saves, as well as saves uploaded to steam.
6. Options
Opens the Options menu.
7. Quit
Closes Garry's Mod.
8. Installed Games List
Opens a list that shows all steam games that are compatible
with Garry's Mod, and shows if they are installed, disabled (unmounted), or
enabled(mounted).
Red cross means you do not own that game, folder with a
small minus sign means the game is not installed.
Any installed games are added by default.
9. Language Selector
Opens a menu containing flags from different countries
representing languages. Clicking on a flag changes the current language.
10. Game Mode Selector
Switches the current gamemode. The default gamemode is
Sandbox. On installation, the only other gamemode available is Trouble In
Terrorist Town. More gamemodes can be added through the use of the addons menu.
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Spawning Props
Purpose
Spawning props is the way to build stuff.
How to spawn a prop
1. Hold Q to open the Spawn Menu
Spawnmenu.png
2. LMB Click on a model
Spawnlist.png
3. Done, the prop is where you were aiming
spawning props 3.png
How to remove props
removing props.png
Hold C,
hover over the prop you want to remove,
RMB Right click on the prop,
Select "Remove"
Done!
Alternatively you might want to use the remover tool.
Spawning other type of props
Aside from regular props you can spawn other stuff. A list
of items:
Weapons - This is quite obvious
Entities - These are scripted entities or if you want: props
that perform a task. By default Garry's Mod comes with a bouncy ball and a
bunch of HL2 entities
NPCs - Computer controlled allies, enemies and neutrals.
Including but not limited to Citizens, Birds, Combine Soldiers and Striders
Vehicles - Vehicles that you can drive or sit in.
The spawn menu has 2 other tabs, Post Process and Creations.
Post Process consists of a list of effects, such as Depth of
Field (blur), that can be used to either enhance gameplay or make screenshots
better. Note that these require extra calculations to be done and might slow
down your game.
Creations contains a list of Workshop items which people
have created. There are 2 categories, Saves and Dupes
Saves are, as you may have guessed, map saves. These record
all locations of all entities and load them when you click on "Load".
Dupes are creations people have made and have put on the
Workshop. When you load these the duplicator tool will open and will spawn
whatever you loaded from the Workshop when you click the mouse.
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